K.T. Tomb Books in Order (Updated February 25, 2026)

K.T. Tomb writes high-velocity adventure and creature thrillers in multiple distinct series, plus a “grab-bag” label that bundles otherwise separate books together. There isn’t one master timeline you must follow, but there are plenty of numbered sequences where reading out of order quietly ruins the fun (mainly by skipping the “rules of the world” each series sets up).

K.T. Tomb Books in Order (Updated February 25, 2026)

Below is a practical way to navigate the bibliography without drowning in it.

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Your first decision: what kind of K.T. Tomb book do you want?

Creature horror / cryptid survival: go to Sasquatch and Creatures.
Artifact-hunt globe-trotting adventure (female lead): go to Chyna Stone.
Artifact-hunt globe-trotting adventure (team vibe): go to Phoenix Quest.
Pulpy episodic treasure/adventure with a recurring hero: go to Cash Cassidy.
Lost-world dinosaur/island thrills: go to Lost Islands.
Fantasy / vampires / portal-ish series lanes: go to Vampire Spy, Sons of Camelot, Sacred Thorns, or Beyond the Trods.

If you only want one place to sample the author’s range:

  • Sasquatch (2016): the cleanest “monster-thriller” entry.
  • The Minoan Mask (2014): the cleanest “adventure-quest” entry.

Series reading orders

Sasquatch and Creatures (read in order)

A long-running creature-thriller line where later books assume you already understand the team, the threat logic, and the escalating “bestiary.”

  1. Sasquatch (2016): The series gateway that establishes the survival-hunt format and the core danger rules.
  2. Sasquatch Found (2016): The hunt widens and starts to feel less accidental and more engineered.
  3. Bigfoot Mountain (2016): A harsher terrain run where the environment becomes part of the predator.
  4. The Snow Giants (2017): The mythology expands, shifting from a single monster to a broader phenomenon.
  5. Kingdom of the Yeti (2018): The series leans into global cryptid scope and bigger stakes.
  6. Sasquatch Resurgence (2020): A “new wave” entry that updates the threat landscape.
  7. Monster (2017): The creature focus intensifies; the series commits to escalation.
  8. Neanderthal Rising (2022): The line pushes into human-adjacent horror and deeper lore.
  9. Giants (2023): Bigger, stranger, and more openly mythic in scale.
  10. The Ozark Howler (2024): A regional-legend pivot with a tighter survival rhythm.
  11. The Portlock Sasquatch Massacre (2024): A high-body-count entry that emphasizes dread and urgency.
  12. Loch Ness Awakens (2024): Water-based threat logic changes the tactics and tone.
  13. Rougarou (2024): The series explores shapeshifter-style folklore through a thriller lens.
  14. Skinwalker (2024): A paranoia-forward installment where trust becomes a liability.
  15. Aliens (2024): The series flirts with “explanation” territory while keeping the chase structure.
  16. Feral People (2024): The line turns inward toward human monstrosity and blurred boundaries.
  17. The Wild Man (2025): A return to wilderness terror with sharper procedural survival beats.
  18. Dire Wolf (2025): Predator logic returns, faster, hungrier, more relentless.
  19. Saber Tooth (2025): A prehistoric-tilted threat that pushes the series’ plausibility ceiling on purpose.
  20. Demons (2025): Supernatural framing rises, but the engine remains pursuit and fallout.
  21. Nephilim (2025): Myth-heavy escalation with endgame energy.
  22. Djinn (2025): A folklore-centric threat with different rules and different risks.
  23. Yowie (2026): A later-series installment that reads best after the full build-up.

Chyna Stone Adventure (read in order)

Fast artifact-hunt adventures with a recurring lead and a consistent “quest puzzle” structure.

  1. The Minoan Mask (2014): The tone-setter: an artifact chase that establishes Chyna’s style, allies, and problem-solving rhythm.
  2. The Mummy Codex (2014): The mythology deepens and the danger turns more puzzle-driven.
  3. The Phoenician Falcon (2014): A sharper chase entry with higher stakes and quicker reversals.
  4. The Babylonian Basilisk (2014): The series leans into legend as a practical obstacle, not just flavor.
  5. The Aquitaine Armor (2016): A later entry that reads smoother once you know the series cadence.
  6. The Ivory Bow (2016): A “target object” story where every faction wants the same thing for different reasons.
  7. The Rosary Riddle (2016): A clue-chain thriller that rewards reading it as part of the run.
  8. The Jeweled Crown (2016): A capstone-style adventure that works best after the previous puzzles.

Phoenix Quest (read in order)

A team-oriented relic series with “classic legendary objects” as the organizing principle.

  1. The Hammer of Thor (2014): A mission-style opener that locks in the series’ rhythm.
  2. The Spear of Destiny (2015): The stakes broaden and the adversaries sharpen.
  3. The Lair of Beowulf (2015): A myth-anchored entry that leans into atmosphere and pursuit.
  4. The Fountain of Youth (2015): A temptation-driven adventure where the object’s promise becomes the trap.
  5. The Ark of the Covenant (2015): A high-momentum installment that raises the “global consequences” dial.
  6. The Shroud of Turin (2016): A later-series entry that benefits from the established team dynamics.
  7. The Seal of Solomon (2018): A power-and-control themed closer (as currently listed).

Cash Cassidy Adventure (read in order)

A recurring-hero adventure line: brisk, pulpy, and built for binge reading.

  1. The Holy Grail (2015): The series door, sets the tone and the “impossible object” logic.
  2. The Lost Continent (2015): A wider-scope quest that expands the geography and the cast.
  3. The Lost City of Gold (2015): A classic treasure-rush setup with sharper rival pressure.
  4. The Falcon Cloak (2016): A higher-conspiracy entry that pushes the series beyond simple treasure hunting.
  5. The Jaguar God (2016): A later run highlight that reads best after you’ve learned Cash’s playbook.

Lost Islands (The Islands That Time Forgot) (read in order)

Lost-world, island-survival, and prehistoric chaos, short, fast, and sequential.

  1. Dinosaur Island (2016): The premise book: stranded, hunted, escalating quickly.
  2. Ape Island (2016): The survival rules get harsher, and the threat becomes less predictable.
  3. Snake Island (2016): A tighter “trapped and targeted” entry with constant motion.
  4. Tyrannosaurus Knights (2018): A wilder swing that pushes the concept into bigger spectacle.

Vampire Spy (read in order)

A compact fantasy lane with a clean sequence.

  1. The Queen’s Vampire (2018): The setup, royal stakes, covert danger, and the series premise.
  2. Vampire of the Realm (2018): The middle book that widens intrigue and pressure.
  3. Royal Vampire (2025): A later installment best read after the first two.

Sons of Camelot (read in order)

A six-book fantasy run that reads like a continuous saga.

  1. Men of Earth (2018): The opening move that defines the world’s rules and factions.
  2. Fae of Eon (2018): The mythic scope expands and alliances get complicated.
  3. Creatures of Arcadia (2018): The conflict becomes more varied and more dangerous.
  4. Kingdom of Magic (2018): A power-focused entry that reshapes the playing field.
  5. Dragons of Briton (2018): The series goes big in threat scale.
  6. Wizards of Camlann (2018): A concluding-style installment (as listed).

Sacred Thorns (read in order)

A three-book fantasy arc.

  1. The Ragged Angel (2018): The hook and the tone.
  2. The Magnificent Disaster (2018): The escalation and complication.
  3. The Quiet Storm (2018): The payoff entry.

Beyond the Trods (read in order)

A three-book fantasy sequence.

  1. Shadow’s Call (2024): The opener that defines the boundaries and the central pull.
  2. Hidden Realms (2024): The world opens up; the costs become clearer.
  3. Final Veil (2024): The closing move (as listed).

Two “Alpha” lines that look similar (but aren’t the same thing)

K.T. Tomb has two differently branded Alpha series families in common listings:

  • Alpha Adventure uses a lettered title pattern (A/B/C/D/E…) plus companion entries.
  • Alpha Adventures is a separate set with titles like The Invisible City and its sequels.

If you’re choosing between them, pick the one whose Book 1 title matches what you already own.


The “Tomb Collective” label (what it is, and why it can confuse ordering)

“Tomb Collective” shows up as a bundle umbrella that includes books that also appear in other series lists. If you read strictly by “Tomb Collective” numbering, you may feel like you’re bouncing genres and protagonists without warning.

Use it as a catalog convenience, not as a recommended reading path.


Latest and upcoming titles (as currently listed)

  • Nephilim (2025): Sasquatch and Creatures #21.
  • Djinn (2025): Sasquatch and Creatures #22.
  • Yowie (2026): Sasquatch and Creatures #23.
  • Sword of Arthur (2026): listed as Nick Caine #13 (K.T. Tomb appears as a contributor on later Nick Caine entries in some catalogs).

A calm, low-risk way to read K.T. Tomb

  1. Choose one lane (Creature / Adventure Quest / Fantasy).
  2. Start at Book 1 of that lane.
  3. Don’t use “Tomb Collective” numbering as your guide unless you like curated chaos.
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Frank is the editor of BookSeries.blog, focusing on publication order, chronological timelines, and spoiler-free reading guides for book series and fictional universes.